function itemInfo.getNeedInfo(item, dbitem, actor)
local _need_tbl = {
....
[110] = function() return addNeedLV()..string.format("\\%d%%几率附加伤害+%g%%", Stock, dbitem:getAttach() / 10) end,
[111] = function() return addNeedLV()..string.format("\\%d%%几率对人伤害反弹+%g%%", Stock, dbitem:getAttach() / 10) end,
[112] = function() return addNeedLV()..string.format("\\%d%%几率对怪伤害反弹+%g%%", Stock, dbitem:getAttach() / 10) end,
[113] = function() return addNeedLV()..string.format("\\近战抗性+%d", Stock) end,
--以下为20200731版新增加
[114] = function() return addNeedLV()..addInfo("\\神圣暴击概率+%g%%", Stock / 100)..addInfo("\\神圣暴击倍率+%g%%", dbitem:getAttach() / 100) end,
--20200731版增加结束
--以下为XXXXXXX版增加
[115] = function() return addNeedLV()..string.format("\\%d%%几率斩杀怪物血量+%d", dbitem:getAttach(), Stock) end,
--以下为XXXXXXX版结束
} |